![]() I did mention there was a PVE mode in the game, and it’s called RocketBots. I get the feeling that the best players in this scene will really work the angles to defeat their opponents in the most efficient ways possible. With a solid angle, you could score a knockout without even filling their blast meter all the way if you do it right. In this way, there is even more strategy afoot with the option to try to angle your opponents toward the boundaries when attacking them. If they touch the boundaries, it counts as a Knockout and forces them to take a few seconds to jetpack back into a safe respawn point on the field. ![]() In order to KO them, you have to knock them towards the boundaries surrounding the battlefield like a cube. The more you fill an opponent’s blast meter, the harder you can launch them with a big attack. Instead, by pelting enemies with rockets and offensive abilities, you drive what’s called a blast meter up. You don’t simply frag them and there is no typical life meter or HP count. Game modes like Rocket Ball force players to deploy very different strategies with the various characters if they want to win.Īnother fun wrinkle of Rocket Arena is the way in which you battle and defeat opponents. What’s even more fun is that Rocket Arena has already confirmed there will be limited-time events featuring rewards and different, unique modes that will come and go throughout the game’s life, so I can’t wait to see what they have in store to keep the gameplay refreshed and fun. Each of the modes feel like there are some cool strategies in play that appeal to different strengths of the characters in the game. ![]() That last one was easily my favorite because you can throw the ball around to either shoot for a goal or pass to teammates, but holding it also limits your character’s mobile abilities, making it a dangerous role to be the ball carrier. There's also Rocket Ball, in which each team aims to get a hold of a center-placed ball and throw it into the enemy team’s goal. There’s your standard Knockouts Mode, which would be considered the game’s Team Deathmatch, but there are also a number of other interesting modes like Mega Rockets, in which each team fights to capture and defend a specific area for a certain time period (essentially a Control game). In the PVP arenas, each game consists of 3v3 competition. Much of the game is player-vs-player, but there’s a player-vs-enemy game mode too if you want to play lower stakes. The basis of Rocket Arena is a number of team-based battle modes in which groups take on different challenges throughout the game. With a grand number of game modes, maps, and interesting characters with unique abilities alongside their personalized explosives, Rocket Arena certainly has more than enough personality to set itself from the pack. The game is chock full of characters packed to the gills with rocket-powered ordnance with the intent of sending your foes flying into the stratosphere with explosive momentum rather than fragging them outright. Rocket launchers aren’t just a fun pick-up in this 3v3 competitive team PVP and PVE shooter. That said, Electronic Arts and Final Strike Games’ Rocket Arena has quite an angle to it. In an increasingly packed world of competitive shooters, it’s getting more and more tricky to stand out among the bunch, especially with staples like Call of Duty and Overwatch in play.
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